//
// Created by Yang2 on 2022/4/28.
//

#ifndef ORIGIN_TRIANGLESAMPLE_H
#define ORIGIN_TRIANGLESAMPLE_H

#include "../GLSampleBase.h"
#include "../util/GLUtils.h"
#include "LogUtil.h"

class TriangleSample : public GLSampleBase {
public:
    TriangleSample();

    virtual ~TriangleSample();

    virtual void LoadImage(NativeImage *pImage);

    void Draw(int screenW, int screenH);

    void Init();

    virtual void Destroy();
};


#endif //ORIGIN_TRIANGLESAMPLE_H
